After
starting as a games journalist in 1998, things have moved
at a fast pace. Games consoles and computers have edged their
way into peoples¡¦ living rooms and the consciousness of the
general public. Gaming is no longer a taboo, a thing for children
that grown-ups dare not touch. The reason is simple: those
who started playing games in the late eighties and early nineties
have grown up. They have jobs and lives, but they have never
given up on games as a hobby. The bottom line is that nowadays,
games are an accepted form of entertainment among others.
The transformation of living
rooms into entertainment centres has not been smooth, though.
The traditional TV is a box that starts showing a program
with the flip of a switch. Very simple, very elegant ¡V a user
interface anyone can learn.
Enter the consoles. I for
one am a fan of nearly all the current games platforms out
there. The Xbox with its hard drive and processing power is
amazing, while PlayStation 2 holds a place in my heart with
its host of exclusive titles such as Kingdom Hearts. Then
again, when I host gaming evenings for friends, where would
I be without my GameCube with its Monkey Balls and Smash Brothers?
And to top it off, I¡¦m a strategy fan of enormous proportions.
I¡¦m positive I could have built a life-size football stadium
from matchsticks in the sheer amount of time I¡¦ve poured over
the various Civilization games. With that in mind, the trusty
old PC is the way to go. Not to mention when I want first-rate
FPS action.
I'm sure you're beginning
to see the problem I and many other avid gamers face. With
at least four devices hooked up, the amount of cables and
devices is staggering. And I¡¦m trying to keep my hardware
headcount to a minimum. This is naturally relative talk, as
I used to have six functioning computers in a LAN back in
¡¦97. Be that as it may, I¡¦m still faced with how to accommodate
the army of games machines in a limited space.
This is basically the way I¡¦ve arranged the equipment now.
I¡¦ve separated the gaming room into two areas ¡V one for consoles
and movies and the other for the computer. So far it has worked
out rather well. The areas working independently from each
other, but I get the most out of the equipment I use.
On the computer side I run two machines in low-noise Antec
cases that are piled on top of each other. A P4 2,4 GHz platform
with an Abit IC7 motherboard serves as my main gaming platform.
I¡¦m currently
stuck with a low-end Radeon 9100, but will be upgrading it
shortly. I use the other machine as a backup computer and
file server ¡V it¡¦s housed in a larger tower case that is reasonably
well ventilated. I use studio monitors and headphones for
audio reproduction. The downside is that there¡¦s no 3D sound,
but you can¡¦t have everything. As you can see from the foreground
of the large picture, I also dabble with music every now and
then. I have two 90¡¦s digital era synthesizers (Korg X3 and
Alesis Quadrasynth) that are hooked up to the main computer.
I complement the sounds with virtual instruments on the PC.
I
recently cleared room in my equipment rack by loaning out
and giving away a few effects processor and a rack synthesizer
I wasn¡¦t particularly using. The biggest object in the middle
is a Roland line mixer that I use to mix sounds from different
sources. Those include the aforementioned synthesizers, computers,
consoles, the video plus all manner of audio equipment that
temporarily makes its way into the room on occasion.
As you can clearly see, game
console manufacturers have a thing or two to learn from pro
audio designers. By fitting into 19¡¨ racks, their usability
would be greatly enhanced. Yes, I know, they wouldn¡¦t sell
ten units if they looked as boring as a rack synthesizer,
but I could certainly appreciate a 2U 19¡¨ Xbox :)
My main nemesis in all setups
is the dreaded cable spaghetti. You can see some cables hanging
from the background, and I can assure you they don¡¦t end there.
Thumbs up to wireless hardware developers, they¡¦re making
life easier all the time. Logitech¡¦s cordless controllers
and Nintendo¡¦s Wavebirds are generally better than the original
non-cordless controllers that come with the machines. Plus
they can be neatly stored in a box next the sofa, for example.
Now if we could only have cordless electricity, it would all
be swell.
One of the things I most
often hear complaints about is switching video signals. It¡¦s
a pain in the posterior to constantly hook and unhook video
cables. The situation is hardly helped by the fact that the
rear area of most TV¡¦s is cramped and you have to bend into
unfathomable angles just to insert the end of a cable. I solved
the problem by buying a relatively cheap VCR with three video
inputs. The signal is forwarded from the video to the data
projector via an s-video cable. A separate composite cable
transfers the signal from the computer to the same destination
in case I want to play a PC game on the big screen.
Here is the short story of
how I set up my gaming gear and what problems I¡¦ve faced.
The one I sadly haven¡¦t solved is how to teach my wife or
friends to use the ever-changing mountain of obscure hardware
¡V watching a DVD requires turning on no less that seven devices.
Oh well, I guess you can¡¦t win them all.
Cheers,
Kalle |